new snapshot version
hello everyone progress on phantoms curse is still moving
for the snapshot version, i have some new stuff for you to play with.
- new area with one of the new enemys is implemented. area is a dark cave which connects a few different areas. its recommended to use the lantern in this area as the new enemy is quite aggressive.
- this new content include two new animations for both male and female players, if you would like to test this new snapshot version then feel free to download the current snapshot version off here, or play it at this link -> https://lunalyst.github.io/Phantoms-Curse/
the old improvement map is the basis for some of the new content but the current list of content is below. things crossed out are currently finished, while things not crossed out are still being worked on. im going down this list, and will do updates to the snapshot version as these get completed.
1 shadow cursed enemy and next cave zone
2 rabbit rework and vore animations
3 mushroom enemy addition in new cave
4 vik quest and npc to sell lanturn
5 bee rework secret?
6 bee hive entrance & grub enemy implementation
7 bat rework and TF animations
8 slime npc quest
9 humanoid slime improvements/tweaks
10 entrance to Lockwood village zone
11 white cat improvements/tweaks
nexto n the list is the rabbits. i plan to give them a vore animation as well as improvement to there ai and interactions with the player. so stay tuned...
Files
Get Phantom's Curse
Phantom's Curse
Status | In development |
Author | Lunalyst |
Genre | Adventure |
Tags | 2D, Adult, Erotic, Fantasy, Indie, Pixel Art, Singleplayer, transformation, vore |
More posts
- bug fix15 days ago
- itch.io version updated.20 days ago
- progress about v0.3062 days ago
- Snapshot version for upcomming updateFeb 19, 2025
- what's next for phantoms curse going into 2025Jan 01, 2025
- v0.29 Cats and dragon update! Happy New year!Jan 01, 2025
- small updateNov 24, 2024
- small update.Nov 22, 2024
- turned off dev hitboxesNov 20, 2024
Comments
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Question, is the sentient fat, and endosoma thing still planned, or?
well, currently I'm focusing on the enemy reworks and improvements. I'm up in the air about a few things previously listed. its likely the sentient fat option will be a thing, or just the default version for most digestion scenes. also for endo, it might require me to make extra sprites, so i might omit that from the list since each enemy alrady needs a lot of sprites. we will see, but for now the main focus is enemys. extra settings and improvement to the settings menu will come at a later date.
I see. Couldn't the endo version just use already implemented things, just no longer uses the digestion part? Not asking out of rudeness, more so of curiosity as I don't know any major coding things.
in truth, I'm in a way better position to create an endo setting than i was a few months ago because of a overhaul i did to the gameover scenes. its just that it currently isn't a priority. ill still see if i can add it at some point in the future, but the focus is on the new content and improvements i want to add.
Ah, understandable
Where do you find the lantern that was mentioned this snapshot?
currently my pnc lunalyst,(purple bat maid) sells it in the area to the left of the dark cave, with the white cat enemys. i plan to have a different pc sell it later on, but for now my npc sells it. there's also a shortcut through the dev room to my npc near the beginning of the game, theres also a free drop of lanturn fuel in the dev room.
How do you access the bee hive entrance?
isn't implemented yet, the list above is the list of content to be added. I'm currently working on number 2 on that list. anything crossed out is complete.
thanks!!!
I think the main character should be naked at the end of the intro and the beginning of the game