mobile optimiaztion in progress
hello everyone, i would like to make anyone playing phantoms curse in the next few days aware of some strangeness that will be occurring with the game. I'm currently working on getting the mobile version working, which is quite a tall task. its not a confusing task as i know exactly why quite a few levels crash the mobile version. I'm currently working on fixing that issue. the reason why its crashing is due to webgl not likening images that i use for asses over around 3000x3000 pixels big. some of the backgrounds and parallax scrolling images i use are too big, so, if you notice any peculiar changes in the background that's why. as for the tilesets not showing up, its for the exact same reason, meaning i have to take a lot of time to remake the levels with a smaller tileset. its quite tedious work and will likely take me a bit to complete, but well worth it if it means that Phantoms curse can be comfortably played on mobile.
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Get Phantom's Curse
Phantom's Curse
Status | In development |
Author | Lunalyst |
Genre | Adventure |
Tags | 2D, Adult, Erotic, Fantasy, Indie, Pixel Art, Singleplayer, transformation, vore |
More posts
- small update31 days ago
- small update.33 days ago
- turned off dev hitboxes35 days ago
- small fix35 days ago
- Update v0.2836 days ago
- bug fixes42 days ago
- bug fix and improvement.44 days ago
- Mobile version working!(mostly)47 days ago
- bug fixes49 days ago
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